Statistics Stock made:0 Stock sold:0 Self-clicks:0 Time wasted:00:00:00 Buildings (Total):0
Achievements1/10
Starting Up: Played the game.
"The original testchievement."
Minute to Lose it: Played for a minute.
"Failure to click in the alloted time will result in: elimination."
Powerless Hour: Played for an hour.
"Power Level: < 0"
Twenty Four: Played for a day.
"Boop, beep, boop, beep, boop."
Achievement Get: Get an achievement.
"Sponsored by the Department of Redundancy Department."
Industrialist: Unlock all Generation.
"Amentem a machina,"
Marketer: Unlock all Sales.
"You followin' me, player guy?"
Manufacturer: Unlock all Production.
"The universe has now turned into various bullcrap, to the molecular level."
Tinkerer: Unlock all Upgrades.
"Upgrading clickers that click with clicks to help you get more clickers that click."
Completionist: Unlock everything.
"And now your life is even less complete."
2/05/2014 v1.2.60 -New Sales: Department Store v1.2.50 [BETA] -New Generation: Fabricator
-Some price tweaks v1.2.40 [BETA] -Money Boost is now more generous if you have under 100, but over 30 money
-It'd be awesome if you went and suggested some stuff for the game
1/29/2014 v1.2.30 -New system for checking per-second stuff
1/27/2014 v1.2.21 -Fixed random number generator for bonuses (and since it was the same for everything else, everything else too)
-Fixed bug w/ bonuses
-The two newest upgrades now have names/descriptions
-Added two more bonuses
-Fixed Money Boost bug
1/25/2014 v1.2.20 [BETA] -Working on bonuses, probably really broken, but wont hurt anything v1.2.10 -Page is now much more fluid and responsive - supports all resolutions far better
1/22/2014 v1.2.00 -Added 2 new upgrades
-New changelog version listing
-Fixed Expand on Hover bug w/ upgrades
1/21/2014 v1.1.11 -Added Expand on Hover option to toggle building/upgrade/achievement info always display as opposed to only on mouse hover v1.1.01 -Production-generated buildings now are separate to player-bought buildings, will not affect building price and can no longer be sold
-Raised price of production buildings, their upgrades, and the printer/factory combo upgrades
-Font size is now larger for section titles
-Added beta link to main site
-Fixed minor bug with loading upgrade counter v1.0.00 -Fixed save load bug w/ autosaving
-Advertisements added (you know you love 'em!)
-Top Text added (more lines will be added later)
-Money is now tracked in title, too
-OFFICIAL RELEASE HUZZAH!
1/19/2014 Development 04 -Added More button to changelog for older listings
-Saving now saves everything
-New production & 2 new upgrades added
-All prices now start out with commas
-Autosaving added after much procrastination
-New achievement
-Top Text readied for to-be-added messages Development 03 -Sell button added for buildings
-Building information now slides down smoothly (jQuery is epic)
-Page now scrolls down when you open changelog (you probably noticed)
-Saving now saves game settings, all statistics, and by extension, statistic-related achievements Development 02 -Upgrades & achievements hide/appear smoothly now
-Changelog now toggled w/ button (you pressed it to see this) -Changelog is somewhat taller
-More compatible with Google Drive (Page is now only kinda aesthetically-broken there)
-Decimal Places toggle button added
1/18/2014 Development 01 -First changelog-listed version
-All purchasables completed, including three new ones
-Achievements & statistics ready
-About 4 or so new upgrades
-Saving in the works, currently saves buildings & money/stock
-+50% more organized, +100% more functional & less buggy, +500% more awesome-looking